Hey guys,
Today, I pitted the BTD6 towers against each other in a tournament bracket. This is what I learned
-The 3-0-1/2 snipers can very easily one-shot ceramics (and two of them can melt down MOABs), really quickly
-x-x-3 engineers are better than 3-x-x engineers
-2-0-4 bomb shooters are really good
-the 2-x-x upgrade for bomb shooters allows them to destroy the black bloons in lead bloons (even though they normally wouldn't be able to destroy black bloons)
-2-3-0 mortar is pretty powerful for maps like Moon landing (but if you can afford artillery battery, get it. It basically triples the popping power)
-One 3-2-0 boat is better than 2 second-path boats (one 2-3-0 and the second 2-2-0)
-Wall of Fire (wizard) is really OP
-Did you know that white bloons are immune to ice effects? I knew that black bloons were immune to any kind of explosion (mortar, bomb, etc), but did not know of its colder counterpart
-A 3-2-0 glue gunner can take out ceramics up to the red level (SO CLOSE)
-2 1-3-0 Aces can defeat a MOAB
THE ACTUAL COMPETITION
Some things to take away:
1) The Final 4 finalists were all of the Military class. Interesting... (does this imply military-class towers do better with a limited amount of cash/give more pops per dollar?)
2) Over, the military class did very well (the other 2 which didn't make it to the semifinals lost to other military class towers)
3) Expensive towers like Heli and Supermonkey lost out at the beginning because they have expensive upgrades
4) The final two (ace and boat/buccaneer) both lost to the B.A.D (which is why they are a tie)
5) Some towers to consider using in your gameplay (that you might not have been using before) are top-path snipers, top-path boats, middle path aces, and 2-4-0 mortars
Showing posts with label BTD6 list. Show all posts
Showing posts with label BTD6 list. Show all posts
Friday, April 17, 2020
Saturday, April 4, 2020
BTD6 STRATEGIES
1. CHIMPS strategy (variation of u/Althim's https://tinyurl.com/wjgh49t)
*This will work best with easy, long maps
Steps in order: Ninja 3-0-1,
Alchemist 3-0-0,
Hero (Place Gwen in range of other towers),
Supermonkey 1-0-0,
Ninja 4-0-1,
Alchemist 4-0-0 (if playing on Impoppable start farming with druids and banana farms), Supermonkey 2-0-3,
Ninja 4-0-1,
Monkey Village 2-2-0,
Ninja 5-0-1,
Supermonkey 2-0-4,
Monkey Village 2-3-0.
At this point, Gwen/most heroes should be high level and the round should be around the early 90s.
Now is the time to start looking into support towers such as Bloon sabotages to slow down MOABs, 0-3-2 Monkey wizards placed at the beginning of the map, 3-0-2 Druids placed in the middle, or even 3-0-2 Super Monkeys (if you have enough money. The latter could also be used as a sacrifice to Adora).

2. Freeplay Strat (If you have the MK for it, you can use Avatar of the Vengeful Monkey for this strat)
** Works for easy and medium maps**
Steps in order:
Ninja (1-0-0),
Buccaneer (0-1-0),
Adora at the front of the map, so she will level up faster (but also in the range of future temple),
Save up for a Supermonkey (this is NOT the tower that will become AOFTV),
Ninja (3-0-1),
Supermonkey (2-0-1),
*These four towers should take down the first MOAB,
Until round 50, get around 5 Merchantmen (0-0-3 Buccaneers),
Get a 2-0-2 village that covers all non-water current towers (If you have enough money, get Monkey town. Otherwise, get it by round 70),
Upgrade Ninja to 4-0-1,
Save up for a Spectre in the Village's range (0-2-4 Ace), just in time for round 63,
Get a few more Merchantmen,
Supermonkey 2-2-0 *This IS the tower that will become AOFTV,
First supermonkey: 2-0-2,
By round 80, have 20 Merchantmen and start saving for Sun Avatar for the 1st super,
For round 81, upgrade 2nd super to 2-0-3,
By the end of round 83, buy Sun Avatar. Save for Trade empire,
To prepare for DDTs, buy another 2-0-3 Supermonkey,
Buy trade empire,
Save for/buy 4-0-2 farms and 1 Central Market,
Buy grandmaster ninja,
Get a total of 50K sacrifices for the primary, military, and magic categories (in sun avatar's range),
Save up for and buy 4th tier temple,
Buy a anti-bloon and legend of the knight (2nd and 3rd path, 5th tier Supers) OUTSIDE the range of the temple,
Get sniper supply drops to get more cash,
Get a total of 50K sacrifices for all the categories (in the temple's range),
Buy the 5th tier temple (should be 2-2-2-1) and WATCH THE TEMPLE AND ADORA TRANSFORM!!!
3. MONEY STRAT:
I mean seriously, who doesn't love money?
**This strat will work on most easy maps on any difficulty. This is mostly used for fun and kinda to test the money limits of the game**
(based on Superjombombo's vid)
Steps in order:
couple of 0-0-0 dart monkeys
Hero of choice
4 0-0-0 Banana farms with space in the middle to put druids (and a banana farmer, if you so please)
4-0-1 Ninja
4-0-0 Alchemist (for the MOAB)
A couple of 0-4-0 Druids
3-0-2 Wizard
Get a total of 8 banana farms
More 0-4-0 Druids
Upgrade wizard to 4-0-2 for round 63
Get 10-15 total 0-4-0 druids and don't forget to activate the banana abilities
Start upgrading the banana farms to 4-2-0 (gradually do it, but stop once you are 10 rounds away from finishing the game)
0-0-5 Comanche Commander (Heli)
For past round 80, Archmage
Past this point, get good tier 5s (dark champ, apache prime, inferno ring, etc)
(In the images, I sold all the towers and got enough money to buy 2 4TH TIER TEMPLES!!!)
4./5./6.: Some general strategies include spamming bottom path druids under Obyn, spamming 2-0-3 subs under a Sub Commander, or even spamming 2-0-4 bombs and a (good) mortar of choice under Striker Jones
*This will work best with easy, long maps
Steps in order: Ninja 3-0-1,
Alchemist 3-0-0,
Hero (Place Gwen in range of other towers),
Supermonkey 1-0-0,
Ninja 4-0-1,
Alchemist 4-0-0 (if playing on Impoppable start farming with druids and banana farms), Supermonkey 2-0-3,
Ninja 4-0-1,
Monkey Village 2-2-0,
Ninja 5-0-1,
Supermonkey 2-0-4,
Monkey Village 2-3-0.
At this point, Gwen/most heroes should be high level and the round should be around the early 90s.
Now is the time to start looking into support towers such as Bloon sabotages to slow down MOABs, 0-3-2 Monkey wizards placed at the beginning of the map, 3-0-2 Druids placed in the middle, or even 3-0-2 Super Monkeys (if you have enough money. The latter could also be used as a sacrifice to Adora).

2. Freeplay Strat (If you have the MK for it, you can use Avatar of the Vengeful Monkey for this strat)
** Works for easy and medium maps**
Steps in order:
Ninja (1-0-0),
Buccaneer (0-1-0),
Adora at the front of the map, so she will level up faster (but also in the range of future temple),
Save up for a Supermonkey (this is NOT the tower that will become AOFTV),
Ninja (3-0-1),
Supermonkey (2-0-1),
*These four towers should take down the first MOAB,
Until round 50, get around 5 Merchantmen (0-0-3 Buccaneers),
Get a 2-0-2 village that covers all non-water current towers (If you have enough money, get Monkey town. Otherwise, get it by round 70),
Upgrade Ninja to 4-0-1,
Save up for a Spectre in the Village's range (0-2-4 Ace), just in time for round 63,
Get a few more Merchantmen,
Supermonkey 2-2-0 *This IS the tower that will become AOFTV,
First supermonkey: 2-0-2,
By round 80, have 20 Merchantmen and start saving for Sun Avatar for the 1st super,
For round 81, upgrade 2nd super to 2-0-3,
By the end of round 83, buy Sun Avatar. Save for Trade empire,
To prepare for DDTs, buy another 2-0-3 Supermonkey,
Buy trade empire,
Save for/buy 4-0-2 farms and 1 Central Market,
Buy grandmaster ninja,
Get a total of 50K sacrifices for the primary, military, and magic categories (in sun avatar's range),
Save up for and buy 4th tier temple,
Buy a anti-bloon and legend of the knight (2nd and 3rd path, 5th tier Supers) OUTSIDE the range of the temple,
Get sniper supply drops to get more cash,
Get a total of 50K sacrifices for all the categories (in the temple's range),
Buy the 5th tier temple (should be 2-2-2-1) and WATCH THE TEMPLE AND ADORA TRANSFORM!!!
3. MONEY STRAT:
I mean seriously, who doesn't love money?
**This strat will work on most easy maps on any difficulty. This is mostly used for fun and kinda to test the money limits of the game**
(based on Superjombombo's vid)
Steps in order:
couple of 0-0-0 dart monkeys
Hero of choice
4 0-0-0 Banana farms with space in the middle to put druids (and a banana farmer, if you so please)
4-0-1 Ninja
4-0-0 Alchemist (for the MOAB)
A couple of 0-4-0 Druids
3-0-2 Wizard
Get a total of 8 banana farms
More 0-4-0 Druids
Upgrade wizard to 4-0-2 for round 63
Get 10-15 total 0-4-0 druids and don't forget to activate the banana abilities
Start upgrading the banana farms to 4-2-0 (gradually do it, but stop once you are 10 rounds away from finishing the game)
0-0-5 Comanche Commander (Heli)
For past round 80, Archmage
Past this point, get good tier 5s (dark champ, apache prime, inferno ring, etc)
(In the images, I sold all the towers and got enough money to buy 2 4TH TIER TEMPLES!!!)
4./5./6.: Some general strategies include spamming bottom path druids under Obyn, spamming 2-0-3 subs under a Sub Commander, or even spamming 2-0-4 bombs and a (good) mortar of choice under Striker Jones
Thursday, March 19, 2020
BEST 5th tier BTD6 TOWERS+ other TIPS
- Perma-spike is good for CHIMPS (and overall a good deal)
- The grandmaster ninja is good for popping power and camo, placed under a 0-3-0 village
- The grand saboteur (ninja) is good for stalling and lowering the HP of MOAB class bloons
- The bloon solver (glue gunner) is good for non-MOAB bloons and is a good deal
- An elite defender sniper (2-0-5), placed under a 0-3-0 village
-The biggest one (mortar) can pop many bloons over a large area
- Archmage (wizard) is a good all-rounder tower for MOAB and normal bloons
- Rather than getting Permanent Brew (Alchemist), it is more cost-effective to get multiple 4-0-2's
- Rather than getting MOAB Eliminator (Bomb shooter), get multiple MOAB maulers/assassins
- The Bloon Crush (Bomb shooter) is great for stalling MOABs late game
- For Income, the Merchantman (x-x-3 buccaneer) is way more efficient than banana farms.
-Spamming 2-0-4 Bombs, believe it or not, is efficient around a Striker Jones
- For Income, the Merchantman (x-x-3 buccaneer) is way more efficient than banana farms.
-Spamming 2-0-4 Bombs, believe it or not, is efficient around a Striker Jones
- The tack zone is the best 5th tier tack shooter (for damage)
- The icicle impale is the best 5th tier Ice tower
-The MOST EFFICIENT FARMS are 1-0-0, 2-0-0, 3-2-0, and most of all, 4-2-0-While 0-3-0 Banks are great for faster ROI (return on investment), 2-3-0 Banks are better for making more money
- The Apache prime is the best 5th tier Heli tower (While the Commanche is better at popping individual MOABs, the Apache Prime is better at Ceramics and grouped MOABs)
-Top path (3rd tier or higher)Super Monkeys are NECESSARY for late-game
-Top path (3rd tier or higher)Super Monkeys are NECESSARY for late-game
-2-0-3/4 are better than 0-2-3/4 FARMS
-For Half-Cash mode, towers like 2-0-3 subs, 3-2-0 boats, 2-4-0 mortar, 4-0-2 snipers, and 2-0-4 bombs are good (they get more pops per dollar, as shown by the results of my tournament: http://myepicdailyplan.blogspot.com/2020/03/best-5th-tier-btd6-towers.html)
How to get XP (to level up) fast (https://www.youtube.com/watch?v=yluGE7MjtN4):
1. Play Deflation mode (highest rate of XP per hour)
2. Play Impoppable mode (most XP per game)
Sincerely,
Sunny
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